![]() I'm sold - just not for this price and with such scarce implementation. I'm SUPER stoked for this tech and when it becomes more accessible and more widely implemented, I'm definitely getting a ray-tracing capable card. As it is and as great as this demo is, it's just not worth it yet. Then I'd be on the way to the store for my 2080 Ti or 2080 right now. Maybe the original Splinter Cell or Chaos TheoryĪny 3D universe GTA (Vice City would look gorgeous IMO) ![]() Quake I, II and IV (that would be very interesting) ![]() If there were maybe like 10 games with this tech that I really like, even old ones, let's say we had Half-Life (either one) If I set it to 1080p with resolution scaling to 50%, I can get a stableish 60, but it looks very muddy (obviously). I got 6-7 FPS LOL, but that's to be expected. Just for the heck of it, I tried it at my native resolution (2560x1440) with everything dialed up to max. I realized I never posted my specs, so here they are:ĪSUS ROG STRIX GTX 1080 Ti with the "Gaming" OC preset (clock usually goes to about 1970MHz) That said the performance on 1080 is total garbage (obviously), so don't expect much better results on TI version either.Īlso just tried the official, nVidia RTX update. And yeah, fully ray-traced Quake 2 is far more impressive and interesting than TR, ME, BF5, etc with almost non-existent rt features. You need to update drivers to version 425.31 (minimum) to be able to launch RT dependent apps. RT calculations will happen on a software level. Yes, you will be able to play Quake II "RTX" on 10 series gpus. TBH I didn't care for DXR implementation in "parts" for modern titles (BFV reflections, SotTR shadows, Metro Exodus lighting), but the Quake demo intrigues me. The new games obviously run like garbage because there are no RT cores in 10 series cards, but will I be able to at least try Quake II RTX with a GTX 1080 Ti? Quake II RTX version 1.4.0 is out today, and among the improvements the patch makes to the classic FPS game is support for platform-agnostic Vulkan extensions for ray-traced lighting. Originally posted by eS:If I've been following this whole RTX thing correctly, then nVidia unlocked DXR support for 10 series cards a month or so ago. Tony Tamasi - Remastering 1997's Quake II with Ray Tracing Q: Where can I get the game A: You can get the game in the following two ways.
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